I am a game developer specializing in real-time systems, graphics, and multithreaded programming. With a master’s in game Programming from DePaul University, he has expertise in C++, DirectX, HLSL, and game engine development. He has built optimized game engines, audio systems, and multiplayer network layers, demonstrating strong problem-solving, performance optimization, and software architecture skills.
DePaul University, Chicago, IL, USA
Jan 2022 - Mar 2025
CGPA: 3.977/4
Amity University, Noida, UP, India
2018 - 2022
CGPA: 7.6/10