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Kanishk Gupta

Game programmer

Building optimized software for peak performance.

📍 Lake View, Chicago, IL
(open to relocate)

About Me

I am a game developer specializing in real-time systems, graphics, and multithreaded programming. With a master’s in game Programming from DePaul University, he has expertise in C++, DirectX, HLSL, and game engine development. He has built optimized game engines, audio systems, and multiplayer network layers, demonstrating strong problem-solving, performance optimization, and software architecture skills.

Technical Skills

Programming Languages

Frameworks & Libraries

Tools & Technologies

Skills

Education

Game Programming M.S.

DePaul University, Chicago, IL, USA
Jan 2022 - Mar 2025
CGPA: 3.977/4

  • CSC461 Optimized C++ A
  • SE456 Architecture of Real-Time Systems A
  • CSC588 Real-Time Multithreaded Architecture A
  • GAM475 Real-Time Software Development 1 A
  • CSC562 Optimized C++ Multithreading A
  • GAM575 Real-Time Software Development 2 A
  • GAM576 GPU Architecture A
  • GAM695 Research Study(Game Physics) A
  • CSC486 Real-Time Networking A
  • GAM695 Research Study(Ray Marching) A
  • CSC695 Master’s Research(CUDA) A
  • GAM425 Applied 3D Geometry A
  • GAM599 Independent Study(Angry Birds) A

Computer Science B.Tech.

Amity University, Noida, UP, India
2018 - 2022
CGPA: 7.6/10

Projects

Game Engine Development & Optimization

Real-Time Multi-Threaded Development 

Multi-Threaded Game Audio Engine

RayMarching

Game Physics & Collision

Omega Race Multiplayer Network Layer 

Space Invaders Remake

Angry Birds Remake